Lands of Legends now on crowdfunding!

An OSR toolkit in five zines to spark your fantasy sandbox  with 500 unique areas and 500 special encounters, in five different flavors!

Lands of Legends is a collection of five zines, each of which is a unique tool to craft and enrich your fantasy sandbox and adventures with unique areas, locales, encounters, and events.

It can be used with most fantasy RPGs, and occasionally refers to the basic rules of the first edition of the world’s most popular role-playing game, so it is readily usable with the vast majority of OSR rulesets.

What’s Inside?

Each Zine contains 10 Area tables and 10 Encounter tables, for 10 different terrain types.

With EACH ZINE you get:

  • 10 Areas and 10 Encounters for Civilizations
  • 10 Areas and 10 Encounters for Deserts
  • 10 Areas and 10 Encounters for Forests
  • 10 Areas and 10 Encounters for Jungles
  • 10 Areas and 10 Encounters for Mountains & Hills
  • 10 Areas and 10 Encounters for Plains & Valleys
  • 10 Areas and 10 Encounters for Rivers & Lakes
  • 10 Areas and 10 Encounters for Seas & Islands
  • 10 Areas and 10 Encounters for Swamps & Marshes
  • 10 Areas and 10 Encounters for Wastelands

To sum up, each zine holds 100 unique areas and 100 unique encounters.

The whole set of five zines sets you with FIVE HUNDRED OF EACH.

What’s the Zine like?

Each zine is a 48 page PDF. 

The print version is a 48-page zine (5.5″ x 8.5″).

A Two-Fold Tool!

Each zine has a double use: the Special Areas tables are designed to be used as a resource when shaping and designing your campaign world, while the Encounters & Hazards tables are the tools you’ll keep at hand when running your game.

For this reason, the print version is double-sided!

What Are the Five Zines About?

The Lands of Legends – Mundane zine features places and situations that are perfect for low fantasy/low magic settings and campaigns: natural environmental features and commonplace events which will spark life and add depth to your adventures and campaigns.

Then there are four more zines that push and empower the magic and wonder of your fantasy world to a higher degree. Each has its own unique flavor:

  • Lands of Legends – Grim: dark magic, terrible secrets, and horrific threats
  • Lands of Legends – Fairy: enchanted lands of gentle wonder
  • Lands of Legends – Holy: lands and events displaying the powers of the gods
  • Lands of Legends – Primeval: where the brute force of Nature is at work at its utmost power

Can I Mix and Match?

Of course! You can combine Grim and Fairy to create a sandbox campaign mixing the bleak horror and gentle wonder of both flavors into one unique setting, blending surreal and grotesque; you can set an epic campaign where Nature and the Gods are turbulent, ever-present forces just by mixing Holy and Primeval!

And on and on, you can mix two, three, or more of the flavors, or use each as the predominant note for a specific region of your campaign world: use Primeval for a “lost continent”; try Fairy for a realm of gentle fantasy, and so on. The possibilities are endless!

Why Kickstarter

Lands of Legends is our love letter to the OSR, and a set of tools we’ve been using for years in our games, both as GMs and as content creators. We decided to release it as a zine because we wanted to stay true to its Old School spirit, and to try and get as many people to know about it.

If you like this project, spread the word on your social networks!

Who We Are

Mauro Longo is a blogger, novelist, essayist and RPG author, and project manager. His most recent contributions to game development and crowdfunding management include glaring hits such as Brancalonia and Lex Arcana.

Giuseppe Rotondo is a blogger and also a translator for Italian localizations of several RPG lines, such as Savage Worlds Adventure Edition, Deadlands – Weird West, and Rippers. He’s also co-authored Tropicana and Ultima Forsan with Mauro Longo, and has developed the acclaimed Gold & Glory line which brings the OSR style to Savage Worlds.

Matteo Ceresa is our professional layout artist. He’s worked on almost all of the projects we’ve ever released and we love his jobs!!

Fulfillment

Both the PDFs and Print on Demand versions will be fulfilled via DrivethruRPG. Backers who pledge for Print rewards will receive a voucher to print the zine at cost (about 4$ per copy per zine).

Join the campaign! 

Brancalonia – The Empire Whacks Back!


Brancalonia, the ENnie Award-winning Spaghetti Fantasy setting for the 5th Edition of the most famous role-playing game of all time, is back with “The Empire Whacks Back”, a brand-new campaign!

Brancalonia – The Empire Whacks Back consists of around 180 richly illustrated full-color pages, with maps, characters, antagonists, monsters, and other images evocative of the Bounty Kingdom.

The book will feature:

●  A description of the northern regions of the Kingdom and their Free Towns, with secrets, menaces, curiosities, places of interest, rumors, game hooks, and new ideas for your gaming sessions.

●   A general presentation on the Altomannic Empire, its rulers, secrets, and armies.

●   A complete map of the northern part of the Kingdom

●   A new, original, war-themed campaign, in 10 linked adventures.

●   New Backgrounds, new Dive Games, new Grandluxuries, new Equipment, new Spells, and new Magical Junk for all the Knaves.

●   20+ new monsters and antagonists typical of Italian history, tradition, and folklore.

The Jinx’s Almanack #1 is a hardback, full color Collector’s Edition that brings together the first three issues of The Daily Jinx, and some hard-to-find and well-loved adventures such as For a Fistful of HopsShowdown at Borgoratto, and The Bigat’s Treasure, plus the extra material that will eventually be unlocked as stretch goals during the campaign!

In the history of Brancalonia, the territories south of the Crown Mountains are officially rebel provinces of no value to the Altomannic Empire, that refuse to pay taxes to the royal treasury and have been ignored by the northern sovereigns, because a military campaign to reconquer them and maybe even gain something never looked promising.

However, laxity in paying taxes has now become unsustainable, and the Emperor decided to invade the Left Boot to remind the Southerners who’s in charge, and he is doing so with an unending cohort of heralds, vassals, warlords, and knights.

After some threats and skirmishes, mostly never even fought since the hired mercenary troops keep changing sides and so no one is really able to reach any sort of military supremacy, the Emperor found a possible solution, a more diplomatic one: he betrothed his youngest daughter to the most prominent dauphin of Tarantasia’s nobility, to cement Galaverna’s loyalty and try to spread the Imperial alliance, bringing with it a series of puppet allies.

Players can decide to side with the Landsknechts and the Imperial cities, or with the rebel League of Free Towns against the Altomannic army. In both cases, the Knaves will travel through a country impacted by war, roaming soldiers, ravagers, renegades, and deserters, while carrying out tactical missions for their Leader, searching for the opportunity that will let them make the Big Hit of their lives!

So, this is it: a new loot for the award-winning, one and only Spaghetti Fantasy RPG on the web!

You can also Download the Quickstart and the new Adventure “Stall Wars” now, along with other awesome playable stuff, and try Brancalonia for free with your friends!

JOIN US IN BRANCALONIA!

Inferno RPG – Dante’s Guide to Hell for 5e

Inferno RPG is the most successful Italian role-playing game on Kickstarter ever created. It’s something that makes me proud of the job done because Inferno is a project of mine (together with rich stuff of other professionals, of course), AND because the previous records on the same contest were of Brancalonia and Lex Arcana, two other projects of the same hands OR in which I took a great part!

So: first Lex Arcana, then Brancalonia, now Inferno: the Italian RPG scene is rich now more than ever, and these increasing successes probably mean that people all around the world are appreciating our job and having fun with our games.

But… what is Inferno RPG?

Inferno RPG Explained

On the occasion of the seven-hundredth anniversary of the passing of Dante Alighieri (1321-2021) and after the international success of Brancalonia, we on Acheron Games launched the crowdfunding campaign for Inferno – Dante’s Guide to Hell, the first Dante-based setting for the 5th edition of the most played RPG in the world, reaching our funding goal (20000 EUR) in 9 minutes.

The game consists of two manuals planned by Two Little Mice, a team well known to the public for titles such as Broken Compass and Household, winner of the Lucca Comics & Games RPG of the Year award in 2019.

Descending into hell, there’s also Epic Party Games (First Kings, Brancalonia), Acheron Book’s partner game-studio, taking care of Inferno RPG game design, rule development, 5e-adaptation and adventure design.

In Inferno RPG, players are all Lost Ones, living beings forced to enter Hell for some reason and complete their journey to the Last Door, the only exit, before losing their Hope.

They could come from any world or plane and, of course, from our Earth, but when they enter Hell they will appear with a unique shape, forged mainly by their virtues and sins in an otherworldly aspect.

They are alive and could remain alive throughout the journey, as Dante was in his, but Hell itself, with its devils, damned souls and dangers, will try to capture and enslave them forever.


Thus, the main challenge of the Lost One is not to face and defeat the damned and the monsters, but to maintain their path and their Hope during the journey.

They cannot die there. They cannot be defeated. They cannot lose their way to the Last Gate.

But they could despair, fail, and be damned forever.

Inferno RPG on Kickstarter

Inferno RPG is composed by 3 volumes:

* Dante’s Guide to Hell, the “Player’s Handbook”, which includes character creation, rules and an in-depth description of Hell itself.

* Virgilio’s Untold Tales is at the same time the “Game Master’s Guide” and the “Monster Manual”, with adventures, dangers, special equipment, an entire complete campaign to play and the bestiary, along with a more detailed description of the Inferno as a sandbox, allowing the players to replay Dante’s circles of Hell indefinitely, just like self-respecting damned.

* Divina Commedia – Inferno is at the same time the complete Artbook of the game and a luxury edition of the Divina Commedia First Canticle. This Inferno Collector’s Edition comes with the original version of the poem, together with the English translation (by Henry Wadsworth Longfellow).

Inferno RPG features 12 brand new archetypes with a level 1-20 progression, very similar to common 5th Edition classes. Each of them is a philological combination of traits, powers, and suggestions directly inspired by Dante’s words.
There are no regular races in Inferno, but you can customize the basic (and suggested) origin of the Lost, to obtain different traits, backgrounds, and characteristics.

Other main setting rules are Hope, the most important resource, and Infernal Emblems, the legacy equipment of the Lost Ones.

We have been working for three years to complete this project, our Inferno is not just a hell-themed setting, but a unique and unforgettable experience. We have studied the original poem for years and brought every monster, phenomenon, environmental effect, situation and danger of Dante’s masterpiece back into the game to allow players to have a complete and philologically correct experience of each Canto.

The crowdfunding campaign started on March 23 and it is already possible to download a complete Quickstarter Set, which contains a general presentation of the game and the setting, the pre-generated characters, the map and a complete adventure.

45+ Goals Unlocked

Join the campaign on Kickstarter!

Brancalonia – Review, Interview, Introduction

Brancalonia – The Spaghetti Fantasy RPG: some first English review, interview, introduction!

So, Brancalonia is on Kickstarter. The campaign launch day was AMAZING, with the 800% of the goal in the first few hours… Now the crowdfunding is still running to 100.000 euro, 2000 backers, and the Final Goals. And everyone will be happy!

The price is incredibly low: just 79 euro + shipment for the highest pledge, the DUCA-CONTE:

  • A full-color Hardback copy of Brancalonia and its digital PDF version
  • Art of Brancalonia (Artbook)
  • Game Master Screen
  • Macaronicon in softcover print and PDF (includes all stretch goals)
  • MAPS
  • “The Daily Jinx” bonus booklet

And a lot of lesser expensive/inclusive options.

It’s too easy for me to say that our campaign is successful. So, better to add some (English) content about it.

First of all, an interview with Max Castellani, of the game development team, on Victory Condition Gaming:

On the same channel, there also is an actual play: have a look!

Then, there is a thread on the game on RPG.Net, with very interesting comments about the Quickstart and the Pregenerated Characters.

More of the same: Brancalonia on Karavansara!

Finally – for now – a general introduction to the game on Sage Advice.

So, the campaign is live and we need you for an even better product: have a look and do your move with Brancalonia, THE Spaghetti Fantasy RPG!

Brancalonia Quickstart and Pre-generated Characters

Brancalonia is THE Spaghetti Fantasy Campaign Setting for 5th Edition. An all-Italian medieval, roguish and picaresque world for the ultimate version of the most famous role-playing game of all time. Continue reading “Brancalonia Quickstart and Pre-generated Characters”

Brancalonia – The Spaghetti Fantasy Role-playing Game!

The “Spaghetti Fantasy” Shared Universe by Acheron Books (together with Ignoranza Eroica) is arriving: Brancalonia is an Italian brand-new Campaign Setting for the 5th Edition of the world’s most famous role-playing game. Continue reading “Brancalonia – The Spaghetti Fantasy Role-playing Game!”

Scheherazade, or the 1001 Game Sessions

Scheherazade is a new narrative role-playing game by Umberto Pignatelli and SpaceOrange42. The Caliphate of the Eternal Moon is waiting for you! Continue reading “Scheherazade, or the 1001 Game Sessions”

Ultima Forsan UPDATE to SWADE!

SpaceOrange42 just released the Ultima Forsan upgrade / update to Savage Worlds Adventure Edition.

Ultima Forsan was written for Savage Worlds Deluxe, but it’s easy to update for the Savage Worlds Adventure Edition. Most of the rules can be used as-is. Those that require a little work are detailed in a new conversion file you can find on DriveThruRPG or on the publisher’s website.

Where core rules differ, the Game Master can use whichever version she prefers. Both will work just fine in your game, though those presented in SWADE are a bit structured and streamlined.

General Notes

Racial abilities, skills, Edges, Hindrances and should be converted to their SWADE equivalents. Tracking, for example, becomes Survival. If a character has two skills that have been merged into one in SWADE (such Survival and Tracking), use the higher of values for the new skill.

If a being has an Edge or Hindrance without an obvious equivalent in SWADE you can either ignore it or give it a new one you feel has the same general theme.

Then, there are other 3 pages of changes and updates in the file, about Character Creation, Gear, Setting Rules and Bestiary.

UPDATE YOUR ULTIMA FORSAN GAME WITH THE SWADE CONVERSION ON DRIVETHRURPG OR SPACEORANGE42 PAGE!